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Use the Art of Intake to Make Software Development Easy
Introduction
Who is your presenter? Why is he qualified to present this material? (3:03)
Who Is This For? And how long is each section? (5:20)
Why do you need these concepts? (5:20)
Ground Rules & Principles for Success
You Can Do This (4:37)
Pareto Principle & Parkinson's Law (14:20)
Cognitive Bias Trap: Authority Bias. Don't Be Intimidated by Buzzwords, Engineers, Managers & Executives, Technologies/Technology, or even Costs (6:48)
The Completeness Fallacy and the Illusion of Explanatory Depth (6:26)
There is no silver bullet. "Agile" is not the Answer Alone (9:15)
The Intake Process
Goals & Deliverables (5:30)
The BIG Problem: It's Easy to Get Lost. The Critical Importance of an Information Scaffolding (3:43)
The Busy Boss Test. What are the Five Things? And Five For Each of Those? Prior Domain Knowledge Should Not Be Required (5:42)
"Five Things" Structure, Terminology, and an Example (20:23)
Tools: What to Use & What NOT to Use (8:55)
The Power of Group Knowledge. Uncovering & Synthesizing Pockets of Knowledge. (10:07)
Top Priority: Get to the End First. The Importance of Iterations. (6:57)
Don't Block Ideas. Always Allow a Path. (11:03)
When You Don't Know What You Don't Know. "Poking Holes" to Gain Insight. (6:58)
Combatting Artificial and/or Toxic Urgency (4:25)
Productivity Hack: Wireframing (5:48)
A "Five Things" Analysis is NOT "Waterfall" (7:01)
Estimation, Cost/Budget, & Timeline Planning
Planning Poker: How to Estimate Complexity & Cost (14:32)
Tracking Non-Ticket-based Things ("Ticketless Epics") (9:07)
Getting to a "Refined Scope" (6:29)
Agile Software Development Process. Validating Assumptions (7:50)
Evaluating Technology Choices
Technologies Used Should Flow From/After Requirements. Remember That Engineers Often Advocate Their Favorite Technologies. (6:23)
Conclusion
Concluding Thoughts (6:38)
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Combatting Artificial and/or Toxic Urgency
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